:
Stewart C., Lavelle M. Media and Meaning. L.,
2001
Representation
In the summer of 1999, a series of
striking advertisements appeared on billboards around the
This particular advertisement works in
several ways to subvert our expectations. It leads us into thinking we know
what is going on, then artfully pulls the rug out from
under us. So, our preconceptions are challenged. At the same time, it also
uses sex - a mainstay of all advertising today, it often seems - both to
attract our attention and to engage our sympathies. When the twist is revealed,
we are surprised - and invited to reconsider our understanding of the original
image. Moreover, the warmth and wit of the revelation offers us one last
delight: a non-exploitative use of sexuality. It is presented as a universal
and positive aspect of human life - just as people with disabilities are.
The ability of the media to manipulate our
perceptions is amply demonstrated in this example. On this occasion, the
process is a positive one: it is used to challenge our preconceptions and to
induce a rethink about a stereotype (see below). The same cannot be said about
the majority of media images.
After nearly forty years of feminism, more
than 30 per cent of advertising still portrays women as slim blonde 'bimbos'
under the age of thirty. A different standard applies to men. At least half the
men were allowed to be over thirty, according to a survey by the Broadcasting
Standards Council.
Male actors are nearly always dark-haired,
in contrast to the typical blonde female. In advertising, only 11 per cent are
slim and muscular 'himbos', the remainder being a
variety of body weights. While a male ideal definitely exists, men are allowed
a greater range of body types.
Women are almost never shown in the
driving seat when men and women travel together, says the Broadcasting
Standards Council. Whatever the reality of what is taking place in the actual
world, media representations continue to follow certain well-established
patterns.
It is not only gender
analysts who are protesting over their characterization in the media. Native American Indian Gertrude Minnie-Ha-Ha Custalow
had this to say about the Disney film Pocahontas (
Defining representation
The media do not present reality; they 're-present' it. When things happen, out there in the
world, these events are said to 'present' themselves. It is relatively rare for
any form of media to capture this first presentation (and, even when they do,
they are still mediated to us in various ways: see pp. 6-7).The media are only
representing things once they have occurred.
This is the theory, at least. The actual
practices of many media outlets mean that often it seems to
be they who are generating the reality on which they are reporting.
Many tabloid stories, in particular, have homed in on personal miseries that
they themselves have been instrumental in bringing about.
One of the regularly recurring negative
images we are exposed to is that of the football hooligan. This social
phenomenon has been with us for quite a long time now. Often, it seems to flare
up particularly badly during European encounters. It would be interesting to
know whether the Romans ever had any problems with unruly crowds after their
chariot races - or after the lion-feeding sessions that early Christians used
to suffer. Most media, however, have little concern for what has happened in
the past.
In the case of
It was a small fight, some chairs were
overturned and a big water pistol was used. Charlie Whelan says television
reporting of the football 'riots' in
Media Guardian,
At least fifty television cameras were
counted in the main square of the town, all conveniently poised to capture
highly usable images of the 'riots' when they started. Local police had already
given out the tip that they intended to make some arrests. When a small handful
of inebriated hotheads duly obliged, with a small scuffle involving some chair
throwing and chanting, the cannon was turned on and the story was finally
written.
Only the broadcasters on BBC Radio 5 Live
seem to have reported on the many thousands of fans who had been peacefully
enjoying themselves for hours leading up to this incident. That kind of
pleasantness, of course, does not make for exciting news.
In a similar vein, faked documentaries and
made-up identities/predicaments on chat shows have added to this notion of 'constructed
reality'. Members of the public and programme-makers
alike, it seems, have become very adept at manipulating the media for their
own purposes.
Moreover, it could be argued that, for
many people, the 'world' that they perceive through the media is more real to
them - and certainly a lot more exciting - than the one in which they actually
live.
Therefore, in both reportage (coverage
of actual events) and drama (self-confessed fiction), there are problems
centring on our perceptions of what the media reveal
to us. There are strong grounds for claiming that the media in fact invent a
world - or, worse, worlds! - all of their own, and
that these have little to do with the lives that their consumers in fact lead.
The best claim that can be made is that
they only present a selection of reality. Edited highlights, we might say.This presentation is altered each time a selection is
made. In the case of television, the scriptwriter, camera operator, the editor
and the producer all make selections and changes. Newspaper stories go through
a similar process of selection involving the journalist, the sub-editor and the
editor.
Media products are not the same as lived
experience, but only consist of a selection of experiences. These manufactured
versions of reality are based on the values of the
producers and, in turn, the values of the larger society and culture.
A media representation is a depiction, a
likeness or a constructed image of something in real life. A representation can
be of individual people (e.g. the
A representation can be a single image, a
sequence of images or a whole programme; written
words, spoken words or song lyrics.
How representations work
Representations invite audiences to
understand them and agree with them in certain preferred ways. Different
interpretations are possible to some extent, depending on the audience.
■ A
representation is composed of repeated elements
The more we see these elements repeated,
the more the representation will appear natural or 'normal'.
■ We are invited to either identify with or recognise the representation
Producers of the media representations may
have a view of the world that is similar to our own. If their representation
fits in with our view of who we are, we may choose to identify with it.This happens, for example, when a film invites us to
imagine ourselves in the role of an appealing character. On the other hand, the
producers may see a person, idea or event as somehow foreign or different to
them. We will be invited to recognise the
representation from our own experience. A programme
might invite us to identify with the lawyer hero, for example, but will
invite us to only recognise the
lawbreaking young thugs.
■ The
media make categories of people, events or ideas
Categories include labels such as 'the
unemployed', 'the aged' or 'businessman'. Representations are generalisations about categories and why events, ideas or
people belong in them. These categories then become part of our thinking
processes.
■ Representations
contain a point of view
The meaning in a representation is
selected and constructed, containing value judgements
already in-built. All representations contain the point of view of the
people who made them.
■ Representations
have a mode of address
Hidden behind the apparent naturalness of
the representation will be some assumptions about who you are. For
example, a news item about skinheads will probably address you assuming you
are a middle-aged businessman, not a skinhead
yourself!
Stereotypes
A stereotype is a 'typical' or
mass-produced image, repeated so many times it seems to have established a
pattern. It is a simplified and highly judgmental type of representation.
One well-known female stereotype is that
of the dumb blonde. On the other hand, there is the male stereotype of the
foolish sitcom father. Throughout media's history, there has been a long list
of stereotypes - the housewife, the nuclear family, the action hero and so on.
The word stereotype comes from the
printing trade. Printers would make a papier-mache
model and then cast a metal printing plate from it. Next, they would ink
the plate and hundreds of identical printings could then be reproduced. Just as the image on the metal typesetting plate is fixed and
endlessly repeated, so the stereotype is often applied whatever the
circumstances.
Stereotypes are an extreme form of
representation. Like representations, they are constructed by a process of
selection - but the
process is excessive. Certain aspects are focused on and then exaggerated. At
the same time, an evaluation is made and the audience is invited to make a
judgment. The judgment is often on the basis of prejudice. Repetition
establishes stereotypes and over time allows them to appear'natural'.
In the extreme, stereotypes can become an
exaggerated caricature resembling a cartoon. In fact, cartoons and comedies
rely on stereotypes because they are instantly recognisable.'Seen
one, seen 'em all' could be the familiar cry for all
stereotypes.
Many groups in society have stereotypes associated
with them.These contain limited and distorted views.
For example, in a study of the image of scientists, Dr Roslynn
Haynes came up with six stereotypes that have existed since the l500s.These
are: the evil scientist or alchemist (e.g. Dr Strangelove), the noble scientist
(e.g. Einstein-like characters), the stupid scientist, the inhuman researcher,
the adventurer and finally the crazed scientist whose projects get out of
control (e.g. Frankenstein, Dr Jekyll).
Stereotyping is often evident when there
is a power imbalance between members of society. Relations between men and
women, for example, could encourage the development of stereotypes on both
sides. In the same way, disadvantaged minority groups often have stereotypes
associated with them.
Ideology
O'Sullivan tells us how, underpinning much
of the output of the media, various powerful vested interests operate to ensure
particular representations of the world are manifested. Thus, in the West
anyway, communism (before it expired) was always presented as inherently bad.
Capitalism, on the other hand - by and large, and despite much evidence to the
contrary - was always good. ■
Ideology is an organised system of beliefs and values
that inform the basis on which a particular society operates.
However, like all else in the media, it is
a construct. Although it often appears 'natural', in fact it is created.
Noam Chomsky is most forthright on this when he says:'the
media serve the interests of state and corporate power, which are closely
interlinked, framing their reporting and analysis in a manner supportive of
established privilege and limiting debate accordingly.'
In support of this statement, he goes on
to identify five 'filters' that operate in the area of news reporting, which
determine the kinds of material that is presented to us:
► the size, concentrated ownership, owner wealth, and profit
orientation of the dominant mass-media firms
► advertising as the primary source of income
► reliance of the media on information provided by government,
business and 'experts' funded and approved by these primary sources and agents
of power
► 'flak' as a
means of disciplining the media
► 'anti-communism'
as a national religion and control mechanism.
Of course, this latter has been more
identified with the
If this notion now seems a little out of
date, we need only to consider whether the collapse of communism has led to a
complete absence of national enemies - or whether others have appeared,
fortuitously, to take its place? The Iraqi leader Saddam Hussein's role would
bear scrutiny for this purpose. George Orwell, in his famous novel / 984, was
very clear about how vital to social control was the creation - and occasional
reshuffling - of an external opposition.
Occasionally, as in Margaret Thatcher's
unique description of the striking British miners as 'the enemy within', this
device can even be turned on a state's own populace.
Questioning representations
To be more critically aware of
representations, the following questions need to be asked:
► Who made it?
► When was it
made?
► Where was it made?
► What are
its social/political/cultural origins?
► What are its purposes?
► Who benefits from the representation or whose point of view
does it support?
► Who does not benefit
or whose point of view is not considered?
► Who or what is not shown?
Activities
1.
Images, ideas and representations have a history. Search through old television
programmes or old magazine advertisements to find
representations that are no longer appropriate in today's cultural and social
contexts.
2. Modern representations may
look as dated and inappropriate in the future as those from, say, the
1950s
look today. Question some modern representations using the eight questions on
pp. 39-40.
3. Apply Noam
Chomsky's five 'filters' to a selection of news items. Try to examine them for
evidence of support for, or opposition to, particular forms of government,
religion, business or employing organisations.
4. Analyse some
representations across different media and compare the results. Representations
could be chosen from the list below.
ANALYSIS
OF REPRESENTATIONS
People e.g.
politicians, film or rock stars, sports
personalities, historical characters,
etc. Groups e.g. certain occupations,
families, youth
groups, political groups, etc. Places e.g. tourist destinations, city
versus
country, local regions,
overseas
countries, etc. Ideas e.g. law and order, the future,
political
points of view, the environment, etc.
5. Select a theme and explore its
representation across several different media or over a period of time. Themes
could include age, gender, race or social class.
Look
through the magazines in your library and find examples of stereotypes. Discuss
the way they express their point of view through various features. For example,
a 'five o'clock shadow' (darkly stubbled cheeks) on a
cartoon character suggests criminal associations.
major assignment
Production
assignment
1. Select from the
topics below and create an advertisement in a medium of your choice (e.g.
magazine, radio etc.).
► Create an
advertisement based on a selective, positive representation of a group that
'mainstream culture' has so far failed to represent fairly. A model for this
could be the recent development of some positive advertising representations of
women in positions of power or with successful careers. Try this for another
under-represented group.
► Create an
advertisement for a magazine of your choice based on a selective negative
representation of some group that has always enjoyed safe, positive
representation from 'mainstream' culture. For example, doctors have often been
represented as wise, concerned, self-sacrificing carers.
Business people have also enjoyed positive representation. Teachers,
similarly, although there are also common negative representations of them.
Note
that your advertisement does not have to be for a product directly related to
the representation. For example, a television advertisement for chocolate bars
used a rowdy classroom of primary school children sneaking chocolate under the
desk while a kindly but incompetent teacher attempted to begin the lesson. In
this example, a negative representation of a teacher was used to sell a totally
unrelated product.
2. Dress up as a well-known
stereotype and take a photograph of yourself. Repeat the process for several
other stereotypes until you have a portfolio of five or six images. Explain
each stereotype and indicate its defining features. Point out where you have
seen the stereotype before.
Written
assignment
Choose
one of the following assignments and write a 500-word response.
1. Imagine that you have been hired as a
media consultant by a community leader from a particular group, such as a
gender-specific group, a professional group or an ethnic group. Research the
representation of the group and present a broad picture of how they are
presented over a range of media. Critically analyse
and evaluate your findings. Suggest action the group might take to improve
their representation.
2. Select a politician or media star
with an image problem. Propose a solution for them to consider.
Outline
the problem as you see it, then suggest ways of
changing that representation in the media. Conclude with a projected view of
the person's new image.
Oral
assignment
Prepare
a five-minute oral presentation for the following task. You may like to include
television or film excerpts to illustrate your points, as you make them.
Research the development and changes apparent in a particular representation
over several stages in a historical period. Present your findings to the class
as a lecture or seminar presentation. Speculate as to the social and cultural
contexts that created the representations. Critically analyse
and evaluate the representation at each stage over the time period, discussing
the viewpoints and ideologies that they contain.
Genre
In essence, genre is a very simple concept.The word itself derives from the French word
meaning 'type', or 'kind'. It could in theory be applied to the study of any
form of media product, since they all have identifiable categories. In actual
practice, however, it has tended to be associated mostly with analysis of film
and television programmes.
In essence, genre is a straightforward
means of classifying products according to the elements they have in common -
most notably narrative form, setting, characters, subjects and themes.
So central is the concept of genre to the
study of the media, the organisational approach
adopted in this book has been built upon it. Each medium has its own
distinctive strands of programme, or article, or
visual style, and close examination of these is the chief means used to analyse key features of their production.
A great deal more will be said on this
topic in each section of this book. It is not therefore something that will be
dwelt on in detail at this point. At least, not in terms of
its impact on the products themselves. However, there are some more
general observations that are worth making.
Above all else, the point needs making
that genre has always been first and foremost an issue of institutional and production
choice, and not least for the satisfaction and pleasure of audiences. It was
not something invented for the convenience of study.
Genres and institutions
There is a powerful incentive towards
genre-identification for any organisation seeking to
engage in media production, in the very obvious area of attracting an audience.
Proven interest in particular kinds of product leads inexorably to further
creation of more of the same. In the realm of film, especially, where
production costs can be extremely high, clarity of genre can be crucial in
establishing audience appeal. A certain level of return may be expected, or at
least projected, on the strength of previous successes.
Many other factors play a part in securing
this, of course: the quality of the script, and of the
filming; the actors and the performances they give; the locations used and so
on. Working within a genre in itself is
no guarantee of anything. However, films which do not have a clear generic
identity may find they have even larger hurdles to clear in their pursuit of
success.
Attracting production funding - in the
world of commercial film, at least - is very much harder if the genre is
unclear, for precisely this reason. Television production is not quite on the
same scale, of course, but does require the investment and coordination of
considerable resources. Commissioners of new proposals want some reassurance as
to likely success.
The ability to 'pitch' an idea is crucial.
A pitch is a presentation that summarises in
an extremely compressed form which simultaneously makes the idea sound exciting
and draws on previous successes. Alien (
At the same time, the marketing of films
is very much simpler when the genre is clear. Both posters, with their direct
visual appeals, and trailers, with more emphasis on narrative, work much more
effectively when audiences can readily recognise the
general kind of product that is being sold. Going to see a film constitutes a
significant effort, and financial outlay, all things considered: people need to
be reasonably certain of enjoying the product if they are to be coaxed into
making that commitment.
Although less common today than in the
classic days of Hollywood, the multi-picture contract still features with many
studios, and particular stars.Actors who can be
readily identified with certain kinds of film are reckoned to be 'money in the
bank'.
Genres and audiences
Genres are repeated sets of codes and
conventions, or systems of signs (see p. 46). Their habitual usage has tended
to mean that their structure stays the same, at least for as long as they are a
useful way of doing things. Consequently, genres have predictable patterns.There are many well-known media genres, such as
the horror film, the newspaper feature article, the situation comedy and so on.
Audiences, too, depend on the notion of
genre - and not only for the financial reasons outlined above. Part of our
pleasure in watching a film comes from our sense of being able to predict its
direction and likely outcome.We like to make informed
guesses about what is going to happen and derive satisfaction or pleasure when
we are proved right. We take our clues from a variety of facets that have come
to be associated with particular genres: the 'baddie' wears black, the hero has
an innate moral sense, the 'vamp' is not to be trusted, the alien wishes to
appropriate us or our planet, and so on. Once we can
tune into the broad outlines, much fun comes from trying to anticipate the
detail.
Of course, there is a fine line here: the
script needs to give us enough to engage us, and allow for
recognition/anticipation, but not so much that we can work out everything well
in advance. We also like, contrarily, to be surprised. Genre simultaneously
provides the comfort of familiar outlines and the scope for individual
variations.
Another important feature of genres is
that they are a means of selecting and constructing a certain view of the
world. As such, they are closely related to audience 'reading' practices.
The language educator Brian Moon believes
the relationship of various genres to people's reading practices can be seen in
the David Lynch television series
Audiences often find the various genres reassuring.According to Moon, texts are always read through
genre and genres 'are like coloured spectacles we can
change but never remove'.
Features of genre
Audiences can usually identify genres
because the have recognisable features and
step-by-step structures. Audience enjoyment of them is often derived from the
repetition, with just enough variation to add 'spice'.
■ Genres have a step-by-step
structure
Genres have a relatively predictable
structure of stages that follow each other in a sequence. In terms of
narrative, the classic
■ Genres are a development of the
cultural context
In a particular culture, people become
used to [ interacting in certain ways. The rituals of
the traditional Maori greeting developed out of the habitual interactions of
that culture. Within a culture, people also like hearing stories with familiar
subject matter. In
The values and beliefs of the culture will
affect the types of stories they prefer. For example, Western culture generally
favours stories where good triumphs over evil. There
is little demand for stories where evil is rewarded, or where rewards randomly
go to either good or evil. These preferences lead the audience to expect
particular characters and familiar plots. The interest lies in the twists and
turns along the way to resolution. The cultural context of the
■ Genres can change
Genres change at about the same pace as
the overall culture. Being closely tied to the culture, they reveal the
concerns of the time and also who has the most power in that culture. For
example, nineteenth-century British novels presented a class-based society that
also denied women access to power. This is shown in the film of the novel Sense
and Sensibility (UK/USA, 1995).
Genres are changing relatively quickly at
the moment.Technology has produced a rapid pace of
change in the overall culture, changing the previously accepted ways of doing
things.
(For more on genres,
including hybrid or multi-generic texts, see codes and conventions, pp. 48-9.)
MULTI-GENERIC/ HYBRID TEXTS
Many texts mix and match a range of genres
to suit new purposes created by a changing society. For example, programmes such as the police drama The Bill combine
elements of soap opera in their own format. Documentaries, often regarded as
belonging to the larger exposition genre, can also display features of the
report genre. Docudrama combines both of these genres with the storytelling
features of the narrative genre.
Mixing elements of different genres
together draws on formats that have proven popularity. At the same time, of
course, they also prevent those formulas from becoming stale.
Genres and codes
There may in fact be many codes linked and
operating within the much larger conventional code of the particular genre. For
example, the semiotician Roland Barthes
suggests that the narrative genre consists of at least five key cote
► CHARACTER
CODES in which signs relating to personality, appearance and speech are grouped
► SUSPENSE CODES
in which information is hidden from the reader until
the end.
► PLOT CODES using familiar
patterns of story development.
► STRUCTURAL
CODES featuring binary oppositions, such as good versus evil or nature and
culture.
► CULTURAL CODES
based on cultural knowledge, beliefs and values.
Barthes argued that, by varying these codes, particular genres such as romances
or horror films can be produced.
Activities
Written
assignment
1.
Study a number of films or television programmes of varying genres to see what elements are
common within each. Make up a grid to log typical characters, settings,
storylines, etc.
2.
Examine texts from within one particular genre from different production eras.
Identify the elements that have remained constant and also those that have
changed. For example, in Westerns, many striking developments have occurred in
terms of visual style, dress, ideology and themes, while settings and even
characters have remained remarkably constant.
Oral
assignment
Prepare
a 'pitch' (see Robert Altman's film The Player, USA, 1992) for a new
film idea you have devised.You get two minutes with a
producer and need to convince him or her of both the essentia
'generic' ingredients and the innovative qualities of your idea.
Language
Nobody who has an interest in modern
society, and certainly nobody who has an interest in relationships of power in
modern society, can afford to ignore
Norman
Fairclough Linguist
Our language can be seen as an old city; a
maze of little streets and squares, of old and new houses, and houses with
additions from various periods; and this surrounded by a multitude of
modern sections with straight and regular streets and uniform houses.
Ludwig Wittgenstein Philosopher
The world we live in, says the linguist
Norman Fairclough, is a massive human-created world.This becomes increasingly so as the natural world is
transformed to support larger and larger popula-tions.This
human world cannot help being a world of values, attitudes and beliefs -or ideologies.
Ideologies are systems of values. They are closely linked to the cultural
and social context. Examples of ideologies include beliefs about gender roles,
about the economy (such as economic rationalism, or its opposite -
Keynesianism), about the virtues of technology, and so on.
Ideologies are closely linked to power. In
medieval times, the Church was the most powerful institution in society and the
ideologies of religion predominated.
Today, consumerism seems to be the driving
force behind social organisation: stoked up by
advertising and serviced by manufacturing industries, our desires and dreams
are inspired by media images and controlled by international conglomerates with
interests in every facet of leisure pursuits. We may cling to the belief that
we are free individuals, distinct and in control of everything we do. In fact,
our taste in clothes, in soft drinks, in music, in modes of transport, in food
and a in whole range of other aspects of our daily
lives are closely scrutinised by the manufacturing
and marketing industries. The information gathered is then used to manipulate
and guide our subsequent purchase choices. Some influential thinkers, such as Noam Chomsky, would even assert that even in ideological
outlook we are just as much driven by the media as in anything else that we do.
Using language is the most common form of
social behaviour in the human world. Fairclough argues ideologies are closely linked to
language. This is because language is a tool for thinking and believing. If
language carries ideologies, then it also is a vehicle for carrying power.
Consider the many accents of
Feminists would also agree that language
carries ideologies and gives power. The use of gender-specific language, such
as 'man' to stand for all people, has helped to exclude women from power.
The concept of 'political correctness'
sought precisely to examine assumptions contained within language and to
eradicate the in-built biases against minority groups.The
hostility and ridicule poured over this term is hardly surprising, given the
vested interests it attacks.The attitudes and
interests of those hurling the abuse would make for an interesting study in
themselves.
Some of the chief characteristics of
language and ideologies include:
■ Naturalisation
If an
ideology or belief system comes to dominate all others it will be seen as
'natural' or 'the only way'.This is in spite of the
often arbitrary nature of ideologies. In language, ideologies are most
effective when they are invisible. Until the 1960s, for example, it was
perfectly normal to use 'he' to mean 'he/she'.This
seemed to be common sense and few saw any problem.That
is, until women became aware that the language was sustaining an ideology of
male superiority at their expense.
Today, a capitalist, consumer-orientated
system seems to be the only natural way to organise a
technological society. It appears there could be no other way, especially since
the collapse of communism. Capitalism has become naturalised.
■ Repetition
The media is a powerful naturalising force because its effects are cumulative. A
single media text on its own may have a very minor effect. However, with
repetition, a point of view or an ideology comes to appear as common sense.
Failure to present or explore alternatives leads to the unchallenged assumption
that this is the only way of doing things.
■ Media texts are
often multi-modal
Media texts commonly contain pictures and
print in the case of the print media, for example; or voice, sound and visuals
on television and film. The language of the media works in a complex mix of
modes which can reinforce particular viewpoints. For example, the soundtrack of
a documentary can work emotionally while the voiceover can make logical
appeals.
The semiotic approach to media
language
Within the past century, there has been a
profound shift in Western societies from a culture that is based on the written
word to one that is increasingly founded on the visual image.The
mass media of film, television and advertising especially are now the dominant
forces in shaping and controlling social attitudes and aspirations. When we
consider that it was not until the latter half of the nineteenth century that
the ability to read became universal, the pace with which things are moving
becomes striking. On the other hand, it is not that written language is being
superseded: supplemented, rather.
The rules of spoken language,
or written language cannot be used to understand sound effects or visuals. All
that unites these modes is that they are each acts of communication.
However, this uniting factor provides a
starting point for analysis. At the most basic level, communication takes place
through signs - gestures, sounds, grunts and drawn images.
It is possible to analyse
on this level, alt it is reducing media language to the plane of sun atomic
particles of communication. However, the reduction to signs does allow all
print, sound and visual aspects of media communication to be studied together.
This study of signs and sign systems is called semiotics.
The genesis of this discipline originates
from two influential writers from the early part of the twentieth century,
Ferdinand de Saussure and the American Charles Peirce.Another major French philosopher and theorist,
Roland Barthes, later made significant developments
to their initial contributions on linguistic models. In particular, he
developed systems for examining how the abstract models devised by the earlier
theorists could be applied to the social context of language, and how usage
depended on individual interpretation. He was responsible for devising the
system whereby two orders of signification were identified:
- the signifier
is the sign which refers to an
object or concept - the signified is the object or concept to which
is referred.
THE SIGN
All communication can be seen as messages
created out of signs. A sign can be a smile, a rude hand gesture, a photograph
or a letter in the alphabet. The audience for any message gives it meaning by
interpreting the signs.
Signs refer to something other than
themselves They work as pointers, giving directions to
think in a certain way. For example, the collection of marks on the page that
is the word 'apple' bears no resemblance to an actual apple. All the marks do
is point us in the direction of thinking about a real apple. While a photograph
does bear a resem-blance to the object it signifies,
it is not the object itself. Therefore, a photograph is only directing us to
think the thought, in the same way as letters n
a page direct us.
The meaning of a sign depends on the
cultural context in which it is used. John Fiske
gives the example of an ox. In an English-speaking context, an ox may suggest a
beast of burden or something served between two buns with French fries. For
Hindu in India, where there can be a jail sentence for killing this sacred
animal, the word 'ox' would have a very different meaning to that of a
European, for instance.
ICONS are signs that resemble the object
to which they refer. Photographs are icons because they are images of things
that do exist. Similarly, many visual representations adopt an outline
resemblance to the objects referred to: road signs of cars and motorbikes are
obvious examples. Icons can also be words, however. Onomatopoeia works like an
icon because it makes verbal language sound like what it signifies. For
example, the word 'crash' sounds like the noise to which it refers.
SYMBOLS are signs that do not resemble the
thing to which they refer.The meaning they have is
through associations built up over generations of habitual use.The
olive branch representing peace or the cross representing Christianity are
easily recognised symbols with their roots in
antiquity.
DENOTATION is the term given to the naming
and describing level of a sign, at its most literal level. This level defines
or denotes to what the sign refers. For example, the term 'dove' denotes a
small bird from the same family as the pigeon.
CONNOTATION refers to the associated
thoughts that any particular sign brings to mind.These
may be anything connected, suggested or implied by the sign. For example, a
white dove brings to mind the concept of peace. A turtledove is connected with
the imagery of love.
POLYSEMY refers to the capacity of all
signs to be 'many signed' (polysemic): i.e. to have
more than one meaning. A dictionary is a good place to discover this. The
average number of meanings for a single word (or sign) in English is four or
five. . With seventeen different meanings, the word 'range' is one of the most polysemic. Within a particular culture, signs are not
usually regarded as endlessly polysemic.The
variations that occur are within limits set by the social and cultural context.
CODES
Codes are systems of signs, put together
(usually in sequence) to create meaning. As with a spy code,
a set of rules governs the way in which the code is assembled and the linkages
that will be made. The members of the community using the code consent
to the rules and in this way make sense of the communication. Codes are
therefore a product of the social and cultural context.
Writing is a code which allows us to
represent thoughts on paper. Carefully schooled agreement among users allows the code to be
understood. In the same way, sequences of images in a television drama are a
code which allows us to participate in the narrative genre. Media academics and
educators Barrie McMahon and Robyn Quin have
classified the codes of television and film into three categories: technical,
symbolic and written codes.
TECHNICAL CODES are the codes of the craft
or the profession. They are technical in the sense of being 'techniques' of
construction. Examples of technical codes include camera techniques,
journalistic techniques, editing techniques and so on.
SYMBOLIC CODES are systems of signs that
are embedded within the text itself. These signs have strong associative or
connotative meanings connected with them. Symbolic codes include the actors'
clothing and body language, music and sound effects, and choice of language.
WRITTEN CODES apply to a range of contexts
in which words are used in texts. These may include newspaper headlines,
captions attached to photographs, the typography adopted or the house style of
a particular publication.
ENCODING refers to the process of making
codes. Producers of texts are said to encode their messages using systems of
signs. Institutional issues impact on this process.
DECODING refers to the 'reading' of coded
messages by the receiver. Issues related to audience have an impact on this
process.
MEDIA Television Film Photographs Computer-based media |
TECHNICAL CODES Select from: ► framing ► composition ► shot type ► camera angle ► lighting ► special effects ► editing ► camera movement ► sound volume ► sound fades and cuts ► sound layering ► written (structural; e.g.
division into parts, words on the screen such as 'later' ► computer screen design ► computer interactivity ► computer sequencing ► computer
navigation |
SYMBOLIC CODES Select from: ► symbolic objects ► set design ► actors' body language ► actors' appearance ► lighting ► dialogue ► sound effects ► music ► choice of language |
Radio CDs etc. |
Select from: ► fades and cuts ► sound volume ► sound layers |
Select from: ► dialogue ► music ► sound effects ► silence |
Newspapers Magazines Computer-based
multimedia (text) etc. |
Select from: ► sentence construction ► headlines etc. ► columns ► page design ► story placement ► layout Also refer to the codes for
photographs |
Select from: ► choice of emotive words ► symbolic typefaces or fonts ► (e.g. medieval) Also refer to the codes for
photographs |
CONVENTIONS
Conventions are habits or long accepted
ways of doing things. Through repeated experiences, often over generations,
audiences become familiar with the procedures of conventions.
The media have hundreds of conventions.
Each of them has been built up over so many years that the audience believes
they are just 'common sense'. In television and film, for example, a soft
dissolve or 'melting' picture is used to signify a flashback; similarly, a fade
to black may indicate the passing of time. Had
Conventions operate by general agreement
with the audience. They are therefore the social and cultural component of
signs and codes.
THE COMMUTATION TEST
The meaning of a sign, code or convention can
often be discovered by commuting it into something else. Movement, transfer or
exchange can often result in vastly different meanings. For example, if the
white clothes of the traditional melodrama hero were commuted to black, there
would be a change in meaning. This change tells us what the cultural
significance of the white clothes was.